Red Square Game Cheat

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a:1:i:0;a:2:s:13:”section_title”;s:33:”Hidden Mysteries – Civil War Tips”;s:12:”section_body”;s:33811:”Check out our tips and tricks for Hidden Mysteries – Civil War. Find out where some of the smallest, hard-to-find items are locatated and learn the basics of Cannonball so you can get as many hints as you need!

GENERAL TIPS

  • There are 2 modes, Timed mode or Relaxed. In Timed Mode you will play against the clock. In Relaxed Mode you will have unlimited time to complete the game.
  • Since some items are very hard to find, you may want to play in Relaxed Mode. This will allow you plenty of time to look for items since so many can be very tiny. It will also give you plenty of time to play the Cannonball mini game if you are in need of more hints.
  • If you do not feel like reading the clues as you go along in the game, you can do so later. Just click on the envelope that is on the main page and you can read all the clues you’ve collected at once.
  • When they game asks for a person’s name, look for a figure or a portrait of a person. Once they asked for a President, it turned out to be the name 'Lincoln' carved into the back of a chair.
  • Several items are landscaped into the grass, carved on a stone or a piece of wood. Other items blend into the clouds in the sky. Other items appear only as shadows of the actual item. Keep all of these things in mind when looking for things.
  • All clues may not be visible on the list at one time. As you find some items from the list, others will appear in their place. Keep checking the list as it updates itself so you can look for all the items in a timely manner.
  • You may click on an item that you know is correct and the game is not accepting it. Since a lot of items are so small in the game you have to make sure that you place your cursor in precisely the right spot.
  • If you’re having a hard time clicking on an item that is close to the edge of the page. Minimize the screen from the options menu and it should be easier to click on it then.
  • If you can’t find an item in a screen, click on the 'map' option and go to another location. Sometimes you can focus too hard on a scene and it makes it harder to find items. By the time you return to that scene you will get a fresher look.
  • You begin each period with 3 hints. That’s not a lot of hints when you have 50 to 70 items to look for at one time. Use them as a last resort only.
  • When you click on a hint make sure that you are looking at the screen, if you’re not paying close attention you risk the chance of missing the hint. The hint will only glimmer for a short amount of time. If you miss it you will have to waste another hint.
  • When you run out of hints you can obtain new hints by playing the Cannonball mini game. Just go back to the main map and click on 'Obtain more hints' in order to play.

CANNONBALL MINI-GAME

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  • In order to obtain more hints you have to play the Cannonball mini game which is similar to the Windows PC game Minesweeper. The purpose of the game is to find where all the cannonballs are hidden.
  • Start by clicking on any square in the grid. It should open up some squares with numbers on them. (I like to start by clicking each of the four corners of the grid, but your first click can be anywhere. The first click is guaranteed not to be a cannonball.)
  • The numbers refer to how many cannonballs are touching that square. So if you see a '1' then one of the squares touching the grid is a cannonball, and all the rest are blank. If you see a '4,' then four of the squares around it are mines and the rest are blank, and so on.
  • If you guess that a square has a cannonball underneath, then right click on that square and it will be marked with a flag.
  • You can usually use logic to figure out which squares are cannonballs. For example, if a '1' is touching only one blank square, then that blank square must be a cannonball.

Example 1 (click to enlarge):

  • The '1' squares circled in green are only touching one other square, so I know that the squares they are touching must be cannonballs and have marked them with flags. The '2' marked with a green square around it is only touching two empty squares, so I know that both of those squares must be cannonballs.
  • If there are any other squares with '1' that are touching the cannonballs I’ve identified, I know that the rest of the squares around the '1's can’t possibly be cannonballs too, otherwise the number would be more than 1. So, I can click on all of the squares that are bordering those '1' squares (which I’ve marked in solid green circles.)

Example 2 (click to enlarge):

  • After clicking all of the squares mentioned above, some new squares and numbers have opened up. Again, the '1's at the top of the screen are all touching the cannonball I’ve already identified, so the squares to the left of them must be blank.
  • The '2' square directly below the middle cannonball on the right-hand-side is already touching two cannonballs, so any other squares it’s touching must be blank.
  • The two that I’ve marked inside a red square is touching one cannonball already, but is only touching one other square. Therefore, that second square must be a cannonball and should be marked with a flag.

ENCODED LETTERS

  • In each level there will be one letter that has a coded message. You will be given a letter in which actual letters are replaced with symbols. It’s up to you to figure out which symbols go with which letters.
  • The symbols and the alphabet are at the bottom of the page. Click and drag a letter from the alphabet over to one of the symbols above it. Once you place the letter next to the symbol, the symbols will be substituted by the letters in the coded letter itself.
  • The best way to figure out these messages is by looking at the simple words first. Pick a 3 letter word and figure out what it could be. For example if you have '&ou' then you know that you must substitute the '&' for a 'Y'.
  • Once you get the simple words out of the way then you can begin to look at more complex words. Find a word that may look familiar and experiment with the letters that you think may replace the symbols.
  • If you make a mistake and place the wrong letter next to a symbol, you can right click on it and it will go back into inventory.
  • Once the letter has been decoded then the actual letter will be revealed and placed in your clue box.

ENCODED LETTER SOLUTIONS
1861 – Battle of Wilson’s Creek

1862 – Battle of Antietam

Cheat

1863 – Battle of Gettysburg

1864 – Siege of Atlanta

1865

ITEM LOCATIONS ('FIND 10 OF…')
1861 – 10 butterflies

1862 – 10 flowers

1863 – 10 keys

1863 – 10 fireflies

1863 – 10 cards

1863 – 10 chess pieces

1864 – 10 loose bolts

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1864 – 10 arrows

1865 – 10 gems

1865 – 10 chalices

HARD TO FIND ITEMS

Here is a brief list of hard to find items in each location. The list is divided by year. This is not a complete list, just a list of some of the items that I encountered during the game.

1861 Battle of Fort Sumter

  • 3 keys(1) Top right side (2) Bottom right side, on the barrel by the window (3)Bottom left side of the stand that the cannon sits on.
  • 5 coins (1) On the floor, next to link chain (2)On the large cannon, towards the middle (3) Right corner, almost off the screen (4) Bottom right side, by the red book (5) Right side, close to the window. On the edge of the stand of where the cannon sits.
  • Bell – It is a silver desk bell, that is at the bottom of the large cannon.
  • Bullet – It in on the bottom left side, in between the links of the chain that sits on the ground.
  • Butterfly – It is on the bottom right side, on top of the chair.
  • Horse – Top left side, it blends into the brick wall.
  • Knight – It is a chess piece that is on the top left side.
  • Note – It is a musical note that blends into the wall, top left side.
  • Quill – Top left side,it is a red feather that blends into the arch.
  • World Map – It blends into the floor, right side by the drums.

1861 – Battle of Wilson’s Creek

  • ENCODED LETTER – It is on the lower right side, on the grass.
  • Female symbol – Bottom left side, on the railing.
  • Fish – It is a green fish on the top right side of the screen.
  • Male Symbol – Top left side of the bridge, it blends in with the rusted metal.
  • Morse Code – It is a series of dots along the left side of the railing closest to you.
  • Moth – Blends into the wood of the railing, bottom left side.
  • Pinecone – Bottom right, in between the railings, blends into the grass.
  • Poison – It is a symbol of a skull and crossbones that is on the bottom left side, on the railing.
  • Tomato – The tomato is green and is on the top right side, in the bushes.
  • Wrench – Top left side of the bridge.
  • 'X' – Blends into the wood, bottom right side of the railing.

1861 – First Battle of Bull Run

  • Bolt – Bottom right side, it blends into the grass.
  • Book – It is an open book that sits on the right side of the water.
  • Cursor – It is pointing at the arch on the right.
  • Fish – Top right side of the arch on the right.
  • Glasses – Bottom left side, it blends into the grass.
  • Kangaroo – A dark image that is inside the arch on the left.
  • Puzzle Piece – It blends into the background of the arch that is on the left.
  • Smiley Face – It is inside the arch on the right side.

1862 Battle of Antietam

  • ENCODED LETTER – It is on top of the tent, it blends in with the fabric.
  • Antietam – The word is blended into the inside of the tent.
  • Butterfly – It is a blue butterfly that is on the top left side, on the leaves.
  • Biohazard – The symbol is inside the back of the tent, it blends in with the cloth.
  • Butter Knife – Top left side, on the tree.
  • Dumbbell – Black, on the bottom left side of the ground, blends in with soil.
  • Horseshoes (1)Bottom left side of the ground (2)Bottom right side of the ground (3)On Lincoln’s coat, at the bottom of his coat. The horseshoe is black so it blends in really well.
  • Hourglass – On top of the tent.
  • Ladybug – Bottom left corner of the screen, almost off the page.
  • Lightning bolt – On top of the tent.
  • Magnifying Glass – Bottom right side, on the ground under the tent.
  • Phone – Phone receiver, on top of the inside of the tent.
  • Star – Landscaped into the bushes on the left side.
  • Stiletto – A green shoe that blends into the trees, top left side.
  • Question Mark – Left side, carved into the barrel.

1862 Battle of Fredericksburg

  • Ammonite – A nautilus shaped fossil. It is at the bottom right side by the water.
  • Bell – Top left side.
  • Clothespin – Bottom left side, on top of the wooden beam.
  • Dog Tags – Top left side, on the roof.
  • Elephant – It blends into the wall by the river, right side.
  • Faucet – Left side, on the wall.
  • Handprint – At the bottom by the river
  • Key_ Top left side on the roof.
  • Knife – At the bottom of the river, behind the lantern on left side.
  • Pan – Top left side on the grass, it looks like a rock since it’s tilted on the side.
  • Razor Blade – Top left side, on the roof.
  • Safety Pin – Bottom left side, on the wooden beam.
  • Spring – Bottom left corner.

1862 Battle of the Ironclads

  • Americas – Map that blends into the pole on the left side.
  • Biohazard Symbol – Bottom left side of the ground, in front of the column.
  • Bolts – (1)Lower left side by the column(2) Lower right corner.
  • Bullet – Lower left corner.
  • Fish – (1) Bottom left side of the ground, it’s very tiny and it blends into the ground. (2) Far right side, on the water. It’s very tiny and it sits in between the railings. (3) Top right side, on the back side of the boat. It looks like a black stamp.
  • Medikit – Bottom left side, almost off the scene. It leans against the column.
  • Sailboat – Left side, blends into the column.
  • Spider – Bottom right corner, almost off the screen.

1862 Battle of Shiloh

  • Arrow – It is on the bottom right corner, cut into the grass itself, blends in very well.
  • Bishop – Chess piece that is on the very bottom right side of the scene, in between the leaves.
  • Bottle – Bottom right side, it’s a dark bottle in front of a dark rock.
  • Butterfly – Top left side of the tree.
  • Dead Leaves – Bottom left side, by the bench. Close to George Washington’s head.
  • Fish – It is a green fish that blends into the tree, top left side.
  • Mint – Bottom right corner, in the grass.
  • Pepper – It’s a green pepper top left side.
  • Pinecone – Top left side of the tree.
  • Ring – It is on the very bottom right side of the scene, on the ground.
  • Spider – Very hard to see, bottom left side, under the bench.
  • Squirrel – Bottom right side, it’s a grey squirrel that is sitting in front of a grey rock.

1862 Second Battle of Bull Run

  • Books (1) Open book in the back of the scene, on the right side of the ground, close to the hill (2) Bottom of the scene, by the wood plank (3) Bottom right side, on the grass by the grey rocks (4) On the hill in the middle (5) It’s a green book that blends into the grass on the lower left side.Close to the water.
  • Bracelet (1) Bottom left side, it is a colorful bracelet (2) Bottom right side. It is a silver bracelet that sits on top of a rock.
  • Cane – It is on the cannon that sits in front of the hill that is in the middle.
  • Cannonballs (1)Right side, on the edge of the scene (2) Bottom right side, close to the water, by the large wheel. (3) Lower left side, by the water, on the grass (4) Far left side, in between the first and second hill.
  • Cucumber – Top left side, blends in with the grass on the hill.
  • Duck – Bottom left side, by the water, in between the leaves.
  • Footprint – Bottom right corner, it blends into the ground.
  • Gauze – Bottom right side, by the rocks. It looks more like a roll of duct tape.
  • Locket – On the left side of the ground, it is gold.
  • Magnet – It sits on the hill that is on the right side, above the cannon.
  • Medicine Tablets – Bottom right side, by the small pile of grey rocks.
  • Moth – Bottom left side, on top of the barrel.
  • Mt. Rushmore – Top left side, it blends in with the clouds.
  • Nail Polish – Bottom left corner, on the grass. very tiny.
  • Puzzle Piece – It blends into the hill that is in the middle.
  • Pyramid – It is on the hill that is on the right.
  • Sign – It is a wooden sign that’s very hard to see in the back of the scene. It is in between the 2ND and 3RD hill.
  • Spices – Bottom left side, it is a multi – colored bottle behind the barrel.
  • Vase – It’s a clear glass vase that sits in between the 2 hills on the left.

1863 Battle of Chancellorsville

  • Bullet – bottom left corner, close to the edge of the scene.
  • Camel – It blends into the lower far left side of the wall, at the bottom.
  • Clover – It is a 3 leaf clover that sits on the bottom left corner, on the grass.
  • Dentures – It is against the back wall, right side, on the ledge.
  • Gem – A small purple piece that sits on the left side of the grass.
  • Hammer – Tiny hammer that sits in the bottom right corner of the scene, by the water.
  • Mushroom – Tiny, it is on the bottom right side, on the grass, next to the water.
  • Paper Roll – Toilet paper that is on the right side of the grass, close to the rocks.
  • Peanut – In the middle of the ruins. In the center of the scene.
  • Umbrella. In the middle of the scene, almost at the back wall. it blends in with the wall.

1863 Battle of Chattanooga

  • Birdhouse – Top of the scene, on the bark of the large tree that is in the middle.
  • Books (1) Bottom left corner, on the ground (2) Bottom right corner, on top of a rock (3)On the ground, by wooden fence, right side.
  • Cave – Above the wooden fence, on the hill.
  • Easel – It is behind the middle post of the wooden fence, on the ground.
  • Elephant – Blends into the top right side of the hill.
  • Heart – It is carved into the top of the middle post of the wooden fence.
  • Sock – top left side of the hill.
  • Starfish – Top left side, it blends into the hill.
  • Dog Biscuit – Bottom right corner, behind the rock.
  • Jeans – Top right side of the hills, it blends into the scenery.
  • Lemon – At the bottom right side of the wooden fence.
  • Pocketbook – It looks like a coin purse, bottom right side. In front of the 3 stacked wooden logs.
  • Puzzle Piece – It blends into the top left side of the hill. Below the house.
  • Question mark – It is carved onto the first post of the wooden fence.
  • Spatula – It is carved on the lower side of the middle post that is on the wooden fence.

1863 Battle of Chickamauga

  • Broccoli – It blends into the top right side of the grassy hill.
  • Bullet Mold – It is on the ground, right corner.
  • Dead Leaf – Bottom right side, under the cannon.
  • Fire Poker – It is on the top left side of the scene, leaning from the ground.
  • Dog Collar – Bottom right side of the ground, by the wheel of the cannon.
  • Guitar – Tiny, on the right side. On the side of the cannon.
  • Handkerchief – Bottom right side, on top of the grey rock.
  • Ladder – It on the right side, carved inside the wheel of the cannon.
  • Lobster – It is on the ground, bottom right corner. You can barely see it, it’s like shadow almost.
  • Peas – Bottom right side, on the grass by the large log.
  • Pinecone – Bottom right side, on the grass by the large log.
  • Pocket Knife – Bottom left side, black knife that is on the log.
  • Rifle – Bottom left side, on the grass by the large log.
  • Ornament – A clear ball that is hanging from the top of the tree on the right corner.
  • Pretzel – On the side of the cannon, close to the wheel.
  • Sock – Bottom right side, on top of the grey rock.
  • Spring – Top right side, above the cannon, on the tree.
  • String – A brown string that is on the bottom right side of the ground, by the cannon.
  • Tomato – It is a green tomato that is in the middle of the grass, by the large log.
  • Whale’s Tail – Top right side, on the grass

Red Square Game Cheats

1863 Battle of Gettysburg

  • ENCODED LETTER – Bottom right side, close to the building, on the grass.
  • Anchor – Right side of the building, in between the 2 windows. On the brick itself.
  • Burnt Paper – Behind the right side of the building, against the sky.
  • Easel – Bottom right side of the building, on the grass.
  • Knife – Bottom right side, on the white fence.
  • Moth – Top right side of the building.
  • Pencil – Bottom left side, on the window.
  • Revolver – Top right side of the building.
  • Rocks (1) Bottom left side, by the fence (2)Bottom right side, on the ground close to the white fence.
  • Shovel – Bottom right side of the building, close to the fence.
  • Star – On the bottom window of the right side.
  • Watermelon – Top left side of the building, close to the clock.

1863 Siege of Vicksburg

  • Asterisk – Top left side, under the tree leaves, against the background.
  • Binoculars – Bottom right side of the trunk of the tree.
  • Book – An open book on the right side, close to the hills.
  • Boot – Bottom right side, they are brown.
  • Bottle – Green bottle on the top left side of the tree.
  • Diving Helmet – Green helmet that is on the top left side of the tree.
  • Eiffel Tower – Bottom left side, against the trunk of the tree.
  • Glove – Black glove, bottom right side. On top of a grey piece of wood.
  • Knife – Right side, on the trunk of the small tree.
  • Letter – Bottom right side corner.
  • Mouse – Bottom right side, on top of a grey piece of wood.
  • Mushroom – Bottom left side.
  • Olive – At the bottom left side of the grass. Close to the edge of the scene.
  • Pencil – In the middle of the scene, on a weaved basket.
  • Poker Chip – On the ground sitting on top of a rock.
  • Pretzel – On the right side of the tree, against the brown basket (looks like a basket anyway).
  • Ring – Bottom right side, on the grass.
  • Rolling Pin – Bottom right side, on the grass. Close to the small tree.
  • Rune Stones – A pile of stones at the bottom right side of the grass.

1864 Battle of Cold Harbor

  • Alaska – Shadow of Alaska, top right side of the house.
  • Army Men – top right side of the roof.
  • Chair – Bottom right side, in front of the house.
  • Club – Golf Club, on the top right side of the roof.
  • Crowbar – Bottom left side, on the side of the house.
  • Dice – Top of the house, a pair of red dice that are in the window in the middle.
  • Ear – lower part of the house, inside the third window.
  • Gauze – A grey looking roll, bottom right corner of the picket fence.
  • Kettle – Bottom right side, by the picket fence.
  • Match – Lower part of the house, on the side of the wall, in between the second and third window.
  • Nightstick – On the house, by the door.
  • Place Name – Left side there’s a sign that says 'Cold Harbor Tavern'
  • Razor Blade – Lower part of the house, above the window in the middle.
  • Pizza Cutter – Bottom left side of the house, by the door.
  • Pouch – Top left side of the roof, above the first window.
  • Spoon – Top left side of the roof.
  • Telegraph – Old – fashioned telegraph machine, bottom right side, on the grass.
  • Tennis Ball. Green ball that is in between the picket fence on the right.
  • Wasp – Bottom right side, on the gravel
  • Wedding Band – Top left side, above the 'Cold Harbor tavern' sign.

1864 Battle of the Wilderness

  • Broom – Bottom right side, leaning against the tree.
  • Cake – Bottom right corner, on the ground.
  • Cow Skull – Top of the scene, in the middle.
  • Crown – In the center of the ground, leaning against a piece of wood.
  • Dog Biscuit – Bottom right side, under the log.
  • Fallen Leaf – Bottom right side, a single leaf on the ground.
  • Guitar – Right side, leaning against a tree.
  • Letter – Bottom left side, on a rock.
  • Mouse – Computer mouse, bottom right side.
  • Roach – Bottom right side, carved on a large rock.
  • Shuttlecock – Left side, close to the center of the trunk of the largest tree.
  • Shovel – Bottom right side, against a thick tree.
  • Squirrels (1)Bottom left side, on the ground (2) Bottom right side, on the ground in between the 2 trees on the right.
  • Umbrella – Green umbrella, top left side.
  • Zero – Top right side, on the trunk of the tree.

1864 Siege of Atlanta

  • Bonsai – Under the second window from the right.
  • Cowboy Hat – top right side.
  • Envelope – On the left side of the train tracks.
  • Fish – Inside the right side of the train tracks.
  • Iron – Bottom right side, inside the train tracks. Almost off the scene.
  • Jeans – On the front of the train.
  • Key – On the second window from the right.
  • Lizard – Right side of the train tracks.
  • Milk – On the second window from the right.
  • Olive – Top of the scene, towards the middle.
  • Pan Pipes – lower left side, on a rock.
  • Seahorse – On the back wall. In between the second and third window from the left.
  • Spoon – Tiny gold spoon on the left side of the train tracks.
  • Teacup – On the front side of the train.
  • Thumbs up – Bottom left side, sticking out of the side of the scene.
  • Whale Tail – Top left side, above the train.
  • Yarn – Under the window farthest to the right.
  • Yin Yang – On the front of the train

1864 Siege of Petersburg

  • Battle Name – 'Petersburg' is on the left side, by the cannon.
  • Beetle – Bottom left corner, almost off the scene.
  • Bell – Silver bell, right side, behind the platform in which the cannon sits on.
  • Cracker – Left side, on the wooden plank that is leading to the cannon. It blends into the wood.
  • Letter – In front of the cannon.
  • Mouse – Bottom left side, hanging off the ledge.
  • Mouse Trap – Bottom left side, on the ledge.
  • Pencil Sharpener – Bottom right corner of the scene.
  • Star – On the side of the cannon.
  • Volcano – In the back of the scene, on top.

1864 Spotsylvania Court House

  • Barrel – It’s hiding behind the left side of the house, on the grass.
  • Candy Cane – Top right side of the house, it blends in with the brick wall.
  • Faucet – Lower right side of the house, close to the pink foliage.
  • Knife – Top right side of the house.
  • Lemons – 2 small lemons on the lower left corner.
  • Light Switch – On the front door.
  • Medallion – At the bottom of the scene, on the left side of the small round wooden beams.
  • Medical kit – Bottom left side of the house, on the porch.
  • Pretzel – Above the front door.
  • Rainbow – Top left side, in the sky.
  • Thumbtack – Bottom left side, by the walkway to the house. On the edge of the scene.
  • Tongs – On the porch, by the second column from the right.

1865 Appomatox Court House

  • Belt – Under the desk, close to the fireplace.
  • Compass – On the desk.
  • Corkscrew – Bottom right side, close to the small desk.
  • Crate – Bottom right, on the floor by the tall cabinet.
  • Dog Tags – Bottom right side.
  • Dumbbell – On the large cabinet
  • Eagle – In the back of the room, on the wall. Above the picture frame.
  • Egg – On top of the mantle. It is a brown egg that is on the wooden clock.
  • Football – Bottom right side, under the small desk
  • Gavel – On the desk.
  • Ink Bottle – On the desk.
  • Letter – Top right side, inside the picture frame on the wall.
  • Matchbox – On the bottom right side, on the edge of the wood piece. Almost off the screen.
  • Moon – On the white part of the fireplace.
  • Rifle – On the top left side of the tall cabinet.
  • Scallop – On top of the tall cabinet.
  • Shoe Print – Top right side, on the ceiling.
  • Shoes – Bottom left side, under the large desk.

1865 Ford’s Theatre

  • ENCODED LETTER – Bottom left side, at the bottom of the curtains.
  • Abacus – Top right side, it is a black and red abacus on the wall.
  • Brass – Gold musical instrument, bottom right side, under the sofa.
  • Butterfly – Bottom right side of the carpet. Part of the carpet pattern.
  • Cross – Top right side. Yellow cross on the yellow part of the wall.
  • Hockey Puck – Right side, on the red sofa.
  • Key – Left side of the wall, by the curtains.
  • Moon – On the carpet pattern, left side of the floor.
  • President – 'Lincoln' is carved on the back of the chair that is on the left side.
  • Propeller – Part of the carpet pattern, lower right side of the floor.
  • Santa hat – Top right side, against the red wall paper.
  • Sausage – Right side, on the back of the chair.
  • Sock – Top right side, white sock against the curtains.
  • Spider – Top right side, behind the couch.

“;

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Strong Bad Email #94
watch armythe bet
'One day technology will catch up with my advanced thinking.'
Red Square Game Cheat
This article is about the Strong Bad Email.For the list of all Homestar Runner games, see Games.For the DVD exclusive email, see Videro Games.For the list of references made to real world video games, see Video Game References.

Taylor R. wants to know what Strong Bad would be like in a video game. Strong Bad explains that it would depend on what system he was on.

Cast (in order of appearance):Strong Bad, Atari Strong Bad, Vector Strong Bad, 3D Shield Guy, Rhino

Places:Computer Room

Computer:Compy 386

Date: Monday, January 12, 2004

Running Time: 3:04

Page Title: Compy 386!!

DVD: strongbad_email.exe Disc Three, Sbemails' 50 Greatest Hits DVD

Contents

  • 3Fun Facts
  • 4DVD Version

[edit] Transcript

STRONG BAD: Email is like a prison. A prison with no walls.. and no toilet.

{reading}

Hey Strong Bad,
I was just wondering what you would
be like in a video game and what it
would be like.
From,
Taylor R.
Queen Creek, AZ

{Strong Bad reads 'AZ' as 'Alcatraz.'}

STRONG BAD: Whoa. Somebody on the inside. {lowers and shakes head} Get out soon, Taylor. {typing} What would I be like in a video game? Well, that all depends on what system we're talking about. Like, if it was on one of those really old machines..

{Cut to Atari 2600-style game, with an empty green rectangle imposed on a black screen.}

STRONG BAD:{voiceover} ..the graphics would probably only look kinda like me.

{A red square appears representing Strong Bad.}

STRONG BAD:{voiceover} And I'd run all around a futuristic maze—

{The square starts moving around the screen and some green blocks and blue glowing barriers appear.}

STRONG BAD:{voiceover} —collecting things that look nothing like me.

{A yellow square the same size as Strong Bad's square appears in the center of the maze.}

STRONG BAD:{voiceover} Man, that'd be pretty awesome!

{The red square approaches the yellow square and touches it, thereby 'collecting' it. The words 'secret collect!' appear on the screen. Cut back to the Compy 386.}

STRONG BAD:{typing} Ooh! Ooh! I could also be in one of those 3-D vector games.

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{Cut to screen of said game. A corridor ending with a wall is outlined in red. Some moving arrows appear on the walls on either side.}

STRONG BAD:{voiceover} And there'd be this awesome, huge, 3D version of my head floatin' around.

{A vectorized version of Strong Bad's head appears on the screen}

STRONG BAD:{voiceover} Like, it looks so awesome, girls would probably try to make out with the screen

{Lipstick lips appear on the screen.}

STRONG BAD:{voiceover} and we'd have to program it to be like:

VECTOR STRONG BAD: BACK OFF BABY

{As it speaks, the words appear on the screen, then fall down and disappear.}

STRONG BAD:{voiceover} And in this one, the player wouldn't control me..

{Cut to Strong Bad at the Compy, shaking the camera}

STRONG BAD: 'Cuz you can't control me!

{Cut back to the vector game.}

STRONG BAD:{voiceover} Instead, you'd be some kinda 3D shield guy with a shield..

{A generic-looking guy with a shield appears on the bottom of the screen.}

STRONG BAD:{voiceover} Some kind of spikey-headed 3D cyber-shield guy.. with a cyber-shield.

{The appropriate changes are made so the shield guy is now spikey-headed and holding a striped 'cyber-shield.'}

STRONG BAD:{voiceover} And you'd have to block my perplexing 3D geometric attacks, or face certain 3D doom!

{Vector Strong Bad spits out a rhombus, which the cyber-shield guy blocks. Vector Strong Bad spits another rhombus, and this one hits the cyber-shield carrier in the face, causing it to explode.}

VECTOR STRONG BAD: YOUR HEAD A SPLODE

{Again, the words appear on the screen.}

STRONG BAD:{voiceover} Naturally, there'd be some problems with bad translation.

{Cut back to Compy 386.}

STRONG BAD:{typing} On the other hand, it might be cool to be in one of those text-based adventures. You know, for those intellectual people with better imaginations.

{Cut to a black screen with a green arrow at the top (and moving green lines), similar to the Tandy 400.}

STRONG BAD:{voiceover} It'd be like..

{reading text}

Ye find yeself in yon dungeon. Ye see a FLASK
Obvious exits are NORTH, SOUTH, and DENNIS.
What wouldst thou deau?

{Strong Bad doesn't say the last sentence.}

STRONG BAD:{voiceover} And you'd be all like..

Get ye flask

STRONG BAD:{voiceover} And it'd say,

You can't get ye flask!

STRONG BAD:{voiceover} And you'd just have to sit there and imagine why on Earth you can't get ye flask! Because the game's certainly not going to tell you.

{At this the screen adds 'I'm certainly not going to tell thou.'}

STRONG BAD:{voiceover} And there's no precious graphics to help you out, either!

{At this the screen adds 'Graphics, shmaphics.' and a few seconds later, ' . . for sooth!' Cut back to the computer.}

STRONG BAD:{typing} But oh, man. The best thing ever would be if I was in one of those brand new super-photorealistic games that take like tons of migs and megs of memories just to play it.

{Cut to a blue screen. A 16-bit version of Strong Bad appears.}

STRONG BAD:{voiceover} I'd look super-cool, runnin' around on some grass, maybe.

{The background changes to a 16-bit field against a blue sky.}

STRONG BAD:{voiceover} Where there'd be like, um.. a rhino there, too.

{A rhino falls down from the sky and some music starts playing.}

STRONG BAD:{voiceover} A hungry rhino!

{A food bowl appears in front of the rhino and it starts whining, jumping and turning red. Strong Bad runs around.}

STRONG BAD:{voiceover} And I'd have to, I guess.. feed him.

{A box labeled 'FOOD' appears. Strong Bad brings it to the rhino's bowl and it calms down, eating the food.}

STRONG BAD:{voiceover} And, umm.. snakes?

{Snakes pop up, wriggling up and down the screen. The rhino charges. Cut back to Compy 386.}

STRONG BAD:{typing} So hopefully one day technology will catch up with my advanced thinking, so all the ladies can start making out with their TV screens.

{Strong Bad stops typing; he turns around as he continues talking. He is holding a Cold One.}

STRONG BAD: Until next time, Taylor, this one's for you, and all my peoples got sent up the river.

{He pours his Cold One on the floor.}

{The Paper comes down. After about five seconds, the four games appear in their boxes.}

[edit] Easter Eggs

  • Clicking on the StrongBadZone, RhinoFeeder, Thy Dungeonman, and Secret Collect. boxes will give a closer image of each box and (if JavaScript is enabled) a pop-up of the game itself.

[edit] Fun Facts

[edit]Explanations

  • Strong Bad's statement about bad translation of StrongBadZone is a reference to the ubiquitous bad translation of Japanese-made NES-era games, the most infamous of which gave rise to the phrase, 'All your base are belong to us,' which was from the Sega Genesis port of the arcade game Zero Wing.
  • When Strong Bad says 'migs and megs of memories,' he's talking about megabytes of computer memory.
  • When Strong Bad mistakes Arizona for Alcatraz and says 'Whoa.. Somebody on the inside,' he is talking about the famous prison on Alcatraz Island (which actually hasn't been in use since 1963).
    • The phrase 'sent up the river' is an American idiom referring to the Sing Sing Correction Facility in the village of Ossining, New York, due to Ossining being up the Hudson River from New York City.
  • Secret Collect is playable on the FunMachine, while Rhino Feeder is playable on the Super FunMachine. The names of these systems are references to the NES and Super NES, respectively.
    • However, the jump in graphics quality between the two games is more a reference to the graphics advances between the Atari 2600 and its successors, the Atari 5200 and 7800.
  • Forsooth (misspelled here as 'for sooth') is an archaic word originally meaning 'in truth' but now usually used to express disbelief.
  • Strong Bad pouring his Cold One for Taylor is a form of libation, a tradition where liquid is spilled to honor the memory of those who have fallen.

[edit] Trivia

  • The label on the disk in the floppy disk container reads 'bio menace'.
  • Even though Strong Bad threw out his Tandy long before this email, the text game he created seems to be on it instead of his Compy.
  • The YouTube description for this email is 'Strong Bad describes what his video game would be like on various systems.'

[edit]Remarks

  • When Strong Bad says 'YOU CAN'T CONTROL ME!' and he shakes the camera, the contrast on the computer can still be changed.
  • The StrongBadZone game contains the 'BACK OFF BABY!' sequence, though it's only accessible when played with a seek bar or playing the Nintendo Wii version.
  • Although this email was supposed to be about if Strong Bad was in a video game, in Thy Dungeonman his involvement with the game is only through what he types at the command line.
  • Strong Bad mispronounces the word 'ye' in 'You can't get ye flask!' English used to contain two different symbols for the 'th' sound (Þ and Ð), but the first printing presses, built in Germany, did not contain those symbols, so English printers used the 'y' character to approximate the 'th' sound in the word 'the'. 'Ye' (the article) it is commonly confused with a different word, 'ye', which means 'you' (plural).
  • Strong Bad mentions that no one can control him, yet he is the playable character in both Rhino Feeder and Secret Collect. Further releases contradict this claim as well, as Strong Bad is the playable character in the Egg Throwing Game, Fishing Challenge '91, Strong Bad's Treat Snatcha, and perhaps most notably, Strong Bad's Cool Game for Attractive People.

[edit]Goofs

Oops!
  • When Strong Bad pours the drink out for Taylor, some of the dust at the top of the Compy's screen from the previous email is still there, though it was not visible in the rest of the email.
  • When Strong Bad clears the screen after reading the email, the a> covers the text above for one frame.
  • When Strong Bad shakes the camera after saying 'BECAUSE YOU CAN'T CONTROL ME!', the top of the Compy has a thin white line above it.

[edit]Real-World References

  • Strong Bad's intro is possibly a reference to Pete Rose's book, 'My Prison Without Bars,' which was released the week before this email.
  • The graphics in StrongBadZone closely resemble Virtual Boy games that used vector graphics, such as Red Alarm. The Virtual Boy used only black, and three shades of red. See the DVD commentary below for several other titles that The Brothers Chaps liken it to.
  • The name Strong Bad Zone is likely a reference to Battlezone, another popular vector game.

[edit]Fast Forward

  • StrongBadZone is featured in Main Page 21, the vector graphics page, which resembles the arcade game BattleZone.
    • The phrase 'A Splode' is used several times later on.
  • Ye Flask appears again in Thy Dungeonman, Thy Dungeonman II, and Thy Dungeonman 3.
  • Even though game text in the email says 'graphics shmaphics', Thy Dungeonman 3 did use graphics.
    • Additionally, the player can get ye flask in that game.

[edit] DVD Version

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  • None of the four games are playable. As well, the game boxes don't automatically come up. Instead, they are accessible via the hidden Strong Bad Icon on the Compy 386 screen.
    • For the DVD, the Easter egg consists of samples of music from each game in turn.
  • Strong Bad's Cold One continues pouring after The Paper comes down.
  • The DVD version features hidden creators' commentary. To access it, switch the DVD player's audio language selection while watching.

[edit] Commentary Transcript

(Commentary by:Matt Chapman, Mike Chapman) Hitman 3 game cheats.

MATT: So this is an email we've been getting since probably the first week that we did Strong Bad Emails.

MIKE: Yeah, and—

MATT:{simultaneously} Remember when we—

MIKE: For whatever reason, we always shied away from it.

MATT: Yeah.

MIKE: And then, for whatever reason, we just came up with the idea.

MATT: This was like the Japanese cartoon one, we got that a lot.

MIKE: Yeah. Sometimes it just clicks when you read it and some, you just think of a good idea and sometimes you think of bad ideas, like maybe we'll get a really good idea for how to answer the 'How do you type with boxing gloves?' email. Dark.. dark night.

MATT: Umm—

MIKE: So our friend, uhhh, and, uhh—

MATT: Collaborator.

MIKE: Compat-compatriot. {laughs}

MATT: Contemporary.

MIKE:{laughs} Jonathan Howe, we, uhh, I don't know—he threw all these together in, like, three or four days, maybe.

MATT: Less than that, probably, yeah, we told him—

MIKE: Hey, we had done it early in the—

MATT:{simultaneously} —when we were doing this email.

MIKE: I mean like midweek, probably. Tuesday or Wednesday, we, uhh—

MATT: Yeah. Those are really good-looking kissy lips.

MIKE: Thanks, man.

MATT: I like that.

MIKE:{laughs} Jiggles the camera.

MATT: Yeah, he gets really close up to it.

MIKE: Umm, so this is, y'know, like a vector game, like Tempest—

MATT: Battlezone.

MIKE: Battlezone.. yeah.

MATT: The original Star Wars game.

MIKE: Yeah.

MATT: Ohh.. there you go.

MIKE: He said, 'Your head a splode'.

MATT: I think we were gonna make it ori—if you, when you killed him, he said, 'My head splow up'. {Mike laughs} That was the other thing he was going to say. Umm, so yeah, we figured if we were going to do the, uh, this is all sort of—comes from Mike and I if we ever to make a video game—

MIKE: Don't tell 'em.

MATT: Never mind.

MIKE:{laughs} Nu-huh—

MATT:{slightly more insistently} Never mind.

MIKE:{laughs} We're not going to tell you.

MATT:{simultaneously} I'm gonna need you all to sign a non-disclosure agreement before I reveal this. Umm, so this is sort of, uhh.. I remember.. what was it called? Vampire, I think, was one of the text games I played earlier on, and that's what had parapets in it. Was the first thing that—

MIKE: Oh yeah, I remember parapets, yeah.

MATT:{simultaneously} And I had no idea what para—I remember, like, getting the dictionary out and, because, I thought that would, like, when I'd fin—found out what parapets meant—

MIKE: That was how you won the game.

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MATT: Yeah, then—

MIKE:{simultaneously} That was like— {laughs}

MATT: I would like, it was like the key to it, and I'm just like, 'What? It's just like a wall, tower in a castle?' Umm.. {long pause} That rhino looks great, too, Mike.

MIKE: Thanks, Matt.

MATT: I think that noise, the noise the rhino makes {Mike laughs} is just that string on a key—on the synthesizer. There's like, it's supposed to sound like strings of a guitar, like when you're sliding your fingers down, yeah, so are the snakes, and they're just really slow ones and really fast ones. Fret—fret noises, that's what I'm—

MIKE: Fret magic.

MATT: Fret magic, really, magazine. Bio Menace, that was a Psygnosis game.

MIKE: Yeah, with, uh, what was the other one?

MATT:{menacingly} Blood Money.

MIKE: Blood Money.

[edit]Fun Facts

Red square game cheats
  • Tempest and Battlezone are arcade games from 1980. They were famous for their colored vector graphics, which were very innovative for their time. 'The original Star Wars game' probably refers to Star Wars, the arcade game from 1983, which also features color vector graphics.

[edit] External Links

  • watch 'video games' on YouTube
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